Пример #1
0
 private void OnSetMenu()
 {
     highScoreText.text = "High Score: " + PlayerCollectedItemStore.GetHighScore().ToString();
     levelText.text     = "Level " + PlayerLevelStore.GetCurrentLevel().ToString();
 }
Пример #2
0
 private void OnGameStart()
 {
     collectedItemText.text = "High Score: " + PlayerCollectedItemStore.GetHighScore().ToString();
     levelText.text         = "Level " + PlayerLevelStore.GetCurrentLevel().ToString();
 }