partial void DeletePlayerChampionship(PlayerChampionship instance);
partial void UpdatePlayerChampionship(PlayerChampionship instance);
private void detach_PlayerChampionships(PlayerChampionship entity) { this.SendPropertyChanging(); entity.Championship = null; }
partial void InsertPlayerChampionship(PlayerChampionship instance);
private void attach_PlayerChampionships(PlayerChampionship entity) { this.SendPropertyChanging(); entity.Player = this; }