partial void DeletePlayerChampionship(PlayerChampionship instance);
 partial void UpdatePlayerChampionship(PlayerChampionship instance);
	private void detach_PlayerChampionships(PlayerChampionship entity)
	{
		this.SendPropertyChanging();
		entity.Championship = null;
	}
 partial void InsertPlayerChampionship(PlayerChampionship instance);
	private void attach_PlayerChampionships(PlayerChampionship entity)
	{
		this.SendPropertyChanging();
		entity.Player = this;
	}