Пример #1
0
 public void character_committed(LOTRPlayer player, PlayerCard character)
 {
     //todo: check that player owns hero
     character.commit();
     game_event_handler.fire_game_event(GameEvent.CARD_COMMITTED_KEY, new GameArgs(c: character));
     Debug.Log("Does this actullay wait");
     //fire_game_event(player, GameEvent.GAME_EVENT_TYPE.COMMITTED, new GameArgs(c:character));
 }