void Start() { playerCam = GameObject.FindWithTag ("PlayerCam").GetComponent<PlayerCamController>(); rb = GetComponent<Rigidbody> (); }
// Use this for initialization void Start() { playerCam = GameObject.FindWithTag ("PlayerCam").GetComponent<PlayerCamController>(); playerStateVisualizer = GetComponent<PlayerStateVisualizer> (); gameController = GameObject.FindWithTag ("GameController").GetComponent<GameController>(); wac = GameObject.FindWithTag ("WorldArchitecture").GetComponent<WorldArchitectureController>(); audioSource = GetComponent<AudioSource> (); health = StartHealth; SetSpeed (StartSpeed); TimerIdleHealthDecreaseCount = 0; }