void Start() { nearObj = null; pAttack = GetComponent <PlayerAttackAnim>(); pCtrl = GetComponent <PlayerControl>(); pDamage = GetComponent <PlayerDamage>(); }
void Start() { manager = GameObject.Find("ScoreManager"); scoreManager = manager.GetComponent <ScoreManager>(); player = GameObject.Find("Player(Clone)"); pAttack = player.GetComponent <PlayerAttackAnim>(); life = lifeMax; isDamage = false; isDead = false; }