Пример #1
0
 public void beHit(Vector3 _dir)
 {
     CharacterRot = Quaternion.LookRotation(-_dir.normalized);
     myCachedTransform.rotation = CharacterRot;
     if (photonView.isMine)
     {
         AniControll.beOtherHit();
         MyState   = statesData.notMove;
         lockDodge = false;
     }
 }