public static PlayerAlertsUpdateMessage SendLogUpdateToAdmin(NetworkConnection requestee, PlayerAlertsUpdate update)
    {
        PlayerAlertsUpdateMessage msg =
            new PlayerAlertsUpdateMessage
        {
            JsonData      = JsonUtility.ToJson(update),
            IsSingleEntry = false
        };

        msg.SendTo(requestee);
        return(msg);
    }
    public static PlayerAlertsUpdateMessage SendSingleEntryToAdmins(PlayerAlertData alertMessage)
    {
        PlayerAlertsUpdateMessage msg =
            new PlayerAlertsUpdateMessage
        {
            JsonData      = JsonUtility.ToJson(alertMessage),
            IsSingleEntry = true
        };

        msg.SendToAdmins();
        return(msg);
    }
Пример #3
0
        public void ServerRequestEntries(string userId, int count, NetworkConnection requestee)
        {
            if (!PlayerList.Instance.IsAdmin(userId))
            {
                return;
            }

            if (count >= serverPlayerAlerts.Count)
            {
                return;
            }

            PlayerAlertsUpdate update = new PlayerAlertsUpdate();

            update.playerAlerts = serverPlayerAlerts;

            PlayerAlertsUpdateMessage.SendLogUpdateToAdmin(requestee, update);
            if (notifications.notifications.ContainsKey(NotificationKey))
            {
                PlayerAlertNotifications.Send(requestee, notifications.notifications[NotificationKey]);
            }
        }
Пример #4
0
 public void ServerSendEntryToAllAdmins(PlayerAlertData entry)
 {
     PlayerAlertsUpdateMessage.SendSingleEntryToAdmins(entry);
 }