public void Construct(GameSettings gameSettings, PlayerMoney playerMoney, PlayerActiveUpgrades playerActiveUpgrades, PlayerBonuses playerBonuses) { _gameSettings = gameSettings; _playerMoney = playerMoney; _playerUpgrades = playerActiveUpgrades; _playerBonuses = playerBonuses; }
public void Construct(PlayerMoney playerMoney, PlayerActiveUpgrades playerUpgrades) { _playerMoney = playerMoney; _playerUpgrades = playerUpgrades; }