Пример #1
0
        public override void UnEquipItem(Player.theHero user)
        {
            base.UnEquipItem(user);

            user.setHero_agility(user.getHero_agility() - getAdd_agility());
            user.setEnergyConsumeByMove(user.getEnergyConsumeByMove() + 1);
        }
Пример #2
0
 public override void UnEquipItem(Player.theHero user)
 {
     base.UnEquipItem(user);
     user.setHero_face(user.getHero_face() - getAdd_face());
     user.setHero_agility(user.getHero_agility() - getAdd_agility());
     user.setHero_charm(user.getHero_charm() - getAdd_charm());
 }
        public override void UnEquipItem(Player.theHero user)
        {
            base.UnEquipItem(user);

            user.setHero_endurance(user.getHero_endurance() - getAdd_endurance());
            user.setEnergyConsumeByAttack(user.getEnergyConsumeByAttack() + 3);
        }
        public override void UnEquipItem(Player.theHero user)
        {
            base.UnEquipItem(user);

            user.setHero_lucky(user.getHero_lucky() - getAdd_lucky());
            user.setHero_charm(user.getHero_charm() + getAdd_charm());
        }
Пример #5
0
 public override void EquipItem(Player.theHero user)
 {
     base.EquipItem(user);
     user.setHero_face(user.getHero_face() + getAdd_face());
     user.setHero_endurance(user.getHero_endurance() + getAdd_endurance());
     user.setHero_charm(user.getHero_charm() + getAdd_charm());
 }
        public override void UnEquipItem(Player.theHero user)
        {
            base.UnEquipItem(user);

            //  user.setHero_endurance(user.getHero_endurance() - getAdd_endurance());
        }
Пример #7
0
 public override void UnEquipItem(Player.theHero user)
 {
     base.UnEquipItem(user);
     user.setHero_strength(user.getHero_strength() - getAdd_strength());
     user.setHero_charm(user.getHero_charm() - getAdd_charm());
 }
Пример #8
0
 public override void EquipItem(Player.theHero user)
 {
     base.EquipItem(user);
     user.setHero_agility(user.getHero_agility() + getAdd_agility());
     user.setHero_charm(user.getHero_charm() + getAdd_charm());
 }
Пример #9
0
 public override void UnEquipItem(Player.theHero user)
 {
     base.UnEquipItem(user);
     user.setHero_endurance(user.getHero_endurance() - getAdd_endurance());
     user.setHungryIncreaseByTurn(user.getHungryIncreaseByTurn() + 1);
 }
Пример #10
0
        public override void EquipItem(Player.theHero user)
        {
            base.EquipItem(user);

            user.setHero_lucky(user.getHero_lucky() + getAdd_lucky());
        }