Пример #1
0
 static string RewardValueToString(Player.PlayerStatus status, float value)
 {
     if (status == Player.PlayerStatus.Money)
     {
         return(value >= 0 ? $"+{value}" : $"{value}");
     }
     else
     {
         return(value >= 1 ? $"+{(value - 1)*100f}%" : $"-{(1-value)*100f}%");
     }
 }
Пример #2
0
 public void SetDataBase(
     string name,
     int id,
     string desc,
     int life,
     int infection,
     int power,
     int speed,
     Player.PlayerHealth health,
     Player.PlayerStatus status,
     List <Item> items)
 {
     player.Clear();
     player.Add(new Player(name, id, desc, life, infection, power, speed, health, status, items));
 }
Пример #3
0
    static string StatusEnumToString(Player.PlayerStatus status)
    {
        switch (status)
        {
        case Player.PlayerStatus.Money:
            return("돈");

        case Player.PlayerStatus.Satiety:
            return("포만감");

        case Player.PlayerStatus.Moisture:
            return("수분");

        case Player.PlayerStatus.Hygiene:
            return("위생");

        case Player.PlayerStatus.Risk:
            return("위험도");

        default: return("");
        }
    }