Пример #1
0
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Alpha1))
     {
         btn1player.on = true;
         btn2player.on = false;
         players       = Player.PlayerNum.PlayerOne;
     }
     else if (Input.GetKeyDown(KeyCode.Alpha2))
     {
         btn1player.on = false;
         btn2player.on = true;
         players       = Player.PlayerNum.PlayerTwo;
     }
     else if (Input.GetKeyDown(KeyCode.Alpha3))
     {
         btnKeyboard.on = !btnKeyboard.on;
     }
     else if (Input.GetKeyDown(KeyCode.Alpha5))
     {
         GameManager.instance.StartGame(players);
     }
     else if (Input.GetKeyDown(KeyCode.Alpha0))
     {
         Application.Quit();
     }
 }
Пример #2
0
 public void StartGame(Player.PlayerNum players)
 {
     sessionPlayers = players;
     p1Score        = 0;
     p2Score        = 0;
     p1Lives        = 4;
     p2Lives        = players == Player.PlayerNum.PlayerTwo ? 4 : -1;
     MainMenu.instance.gameObject.SetActive(false);
     levelManager.LoadLevel(1);
 }
Пример #3
0
 void Start()
 {
     btn1player.on = true;
     btn2player.on = false;
     players       = Player.PlayerNum.PlayerOne;
 }