/// <summary> /// Opens a new MainWindow with the last hostname and name that the client used. /// </summary> public MainWindow(string hostname, string name) { InitializeComponent(); Play_Button.Focus(); IPAddress_Text_Box.Text = hostname; Name_Text_Box.Text = name; model = new BoggleClientModel(); }
private void Nickname_Tb_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { Play_Button.PerformClick(); // these last two lines will stop the beep sound e.SuppressKeyPress = true; e.Handled = true; } }
//Purpose: When Clicked it will output the instructions for the game //and show and hide any components that is needed //Requires: Nothing //Returns: Nothing private void Play_Button_Click(object sender, EventArgs e) { Question_Box.Show(); Question_Box.Font = new Font("Arial", 15, FontStyle.Regular); Question_Box.AppendText(string.Format("Welcome to the Press Your Luck Game!")); Question_Box.AppendText(string.Format(" This is a Game Played with Three Players!")); Question_Box.AppendText(string.Format(" You will first answer four trivia questions.")); Question_Box.AppendText(string.Format(" After that starting with player.")); Question_Box.AppendText(string.Format(" earn money")); Question_Box.AppendText(string.Format(" by spinning a randomly moving board.")); Question_Box.AppendText(string.Format(" Watch out though hit a whammy and lose it all.")); Question_Box.AppendText(string.Format("Once all names are entered please")); Question_Box.AppendText(string.Format(" hit Start Game to continue!\n")); Question_Box.AppendText(string.Format("Now, will you please enter in your name's")); Play_Button.Hide(); Set_Name.Show(); Player1_textBox.Show(); playertwo_TextBox.Show(); Playerthree_textBox.Show(); Playerthree_label.Show(); Playertwo_Label.Show(); Playerone_Label.Show(); }