void Start() { _player_score = GameObject.FindObjectOfType <Player_Score>(); _player_damage = GameObject.FindObjectOfType <Player_Damage>(); _player_movement = GameObject.FindObjectOfType <Player_Movement>(); _playSoundBehaviour = GameObject.FindObjectOfType <PlaySoundBehaviour>(); }
void Start() { _rigidbody2D = gameObject.GetComponent <Rigidbody2D>(); _playSoundBehaviour = GameObject.FindObjectOfType <PlaySoundBehaviour>(); }