protected virtual void OnPlayPauseChanged(PlayPauseEventArgs e) { if (PlayPauseChanged != null) { PlayPauseChanged(this, e); } }
public void PlayPauseClick() { PlayPauseEventArgs ppe = new PlayPauseEventArgs(); if (dt.IsEnabled) { dt.Stop(); btnPlayPause.Content = ">"; ppe.Status = Statuses.Paused; } else { dt.Start(); btnPlayPause.Content = "||"; ppe.Status = Statuses.Playing; } OnPlayPauseChanged(ppe); }
protected virtual void OnPlayPauseChanged(PlayPauseEventArgs e) { if (PlayPauseChanged != null) PlayPauseChanged(this, e); }