public void PlayCreditosMenu() { MainPanel.SetActive(false); PlayPanel.SetActive(false); CreditsPanel.SetActive(true); OpcionesPanel.SetActive(false); GameObject.Find("EventSystem").GetComponent <EventSystem>().SetSelectedGameObject(firstCred, null); }
public void RegresarMenuPrincipal() { MainPanel.SetActive(true); PlayPanel.SetActive(false); CreditsPanel.SetActive(false); OpcionesPanel.SetActive(false); GameObject.Find("EventSystem").GetComponent <EventSystem>().SetSelectedGameObject(firstMain, null); }
void Start() { MainPanel.SetActive(true); PlayPanel.SetActive(false); CreditsPanel.SetActive(false); OpcionesPanel.SetActive(false); print(PlayPanel.activeSelf); }
void Start() { if (Shop != null) { PlayPanel.SetActive(false); Shop.SetActive(false); Dungeon.SetActive(false); Taverne.SetActive(false); } }