Пример #1
0
    private void SendPlayerUpdate()
    {
        float   posX     = _localPlayer.transform.position.x;
        float   posY     = _localPlayer.transform.position.y;
        Vector2 velocity = _localPlayer.GetComponent <Rigidbody2D>().velocity;

        _playGamesManager.SendMyUpdate(posX, posY, velocity);
    }