Пример #1
0
 protected override void SetUp()
 {
     PlayFabSettings.TitleId = "6195";
     PlayFabHTTP.instance.Awake();
     PlayFabSettings.RequestType = WebRequestType.HttpWebRequest;
     PlayFabSettings.ForceUnregisterAll();
 }
Пример #2
0
        public void TestCallbackFailures()
        {
            PlayFabSettings.HideCallbackErrors = true;
            // Just need any valid auth token for this test
            LoginWithCustomIDRequest loginRequest = new LoginWithCustomIDRequest();

            loginRequest.CreateAccount = true;
            loginRequest.CustomId      = "Custom ID";        //SystemInfo.deviceUniqueIdentifier;
            PlayFabClientAPI.LoginWithCustomID(loginRequest, null, null);
            WaitForApiCalls();

            PlayFabSettings.RegisterForResponses(null, (PlayFabSettings.ResponseCallback <object, PlayFabResultCommon>)SuccessCallback_Global);
            PlayFabSettings.GlobalErrorHandler += SharedError_Global;
            callbacks.Clear();

            GetCatalogItemsRequest catalogRequest = new GetCatalogItemsRequest();

            PlayFabClientAPI.GetCatalogItems(catalogRequest, GetCatalogItemsCallback_Single, SharedError_Single);
            WaitForApiCalls();
            UUnitAssert.True(callbacks.Contains("GetCatalogItemsCallback_Single"), "GetCatalogItemsCallback_Single"); // All success callbacks should occur, even if some throw exceptions
            UUnitAssert.True(callbacks.Contains("SuccessCallback_Global"), "SuccessCallback_Global");                 // All success callbacks should occur, even if some throw exceptions
            UUnitAssert.False(callbacks.Contains("SharedError_Single"), "SharedError_Single");                        // Successful calls should not invoke error-callbacks (even when callbacks throw exceptions)
            UUnitAssert.False(callbacks.Contains("SharedError_Global"), "SharedError_Global");                        // Successful calls should not invoke error-callbacks (even when callbacks throw exceptions)
            UUnitAssert.IntEquals(2, callbacks.Count);
            callbacks.Clear();

            RegisterPlayFabUserRequest registerRequest = new RegisterPlayFabUserRequest();

            PlayFabClientAPI.RegisterPlayFabUser(registerRequest, RegisterPlayFabUserCallback_Single, SharedError_Single);
            WaitForApiCalls();
            UUnitAssert.False(callbacks.Contains("GetCatalogItemsCallback_Single"), "GetCatalogItemsCallback_Single"); // Success should not have occurred
            UUnitAssert.False(callbacks.Contains("SuccessCallback_Global"), "SuccessCallback_Global");                 // Success should not have occurred
            UUnitAssert.True(callbacks.Contains("SharedError_Single"), "SharedError_Single");                          // All error callbacks should occur, even if some throw exceptions
            UUnitAssert.True(callbacks.Contains("SharedError_Global"), "SharedError_Global");                          // All error callbacks should occur, even if some throw exceptions
            UUnitAssert.IntEquals(2, callbacks.Count);
            callbacks.Clear();
            PlayFabSettings.HideCallbackErrors = false;
            PlayFabSettings.ForceUnregisterAll();
        }