Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        GameObject playButton = GameObject.Find("Play Button");

        buttonScript   = playButton.GetComponent <PlayButtonController>();
        spriteRenderer = GetComponent <SpriteRenderer>();
    }
Пример #2
0
    // Update is called once per frame
    void Start()
    {
        GameObject playButton = GameObject.Find("Play Button");

        buttonScript = playButton.GetComponent <PlayButtonController>();
        GameObject counter = GameObject.Find("Countdown");

        countdownScript = counter.GetComponent <countdown>();
    }
Пример #3
0
 //Initialize vars and managers
 void Start()
 {
     PropertiesPanel.SetActive(true);
     GlobOptionPanel.SetActive(true);
     socas = Selected.GetComponent <SelectedObjectControllerAndSelecter>();
     rbm   = Selected.GetComponent <RigidBodyManager>();
     gm    = gameObject.GetComponent <GravityManager>();
     pbc   = GameObject.FindWithTag("PlayButton").GetComponent <PlayButtonController>();
 }
 private void Start()
 {
     instance = this;
 }