Пример #1
0
    public override ISkillTrigger Clone()
    {
        PlayAnimationTrigger trigger = new PlayAnimationTrigger();

        trigger.m_AnimationId   = m_AnimationId;
        trigger.m_AnimationName = m_AnimationName;
        trigger.m_TypeName      = m_TypeName;
        trigger.m_IsPlayed      = false;
        return(trigger);
    }
Пример #2
0
    void TriggerAnimation(PlayAnimationTrigger animationTrigger)
    {
        if (animationTrigger.TriggerString != "")
        {
            animationTrigger.Animator.SetTrigger(animationTrigger.TriggerString);
        }

        if (animationTrigger.Bool != "")
        {
            animationTrigger.Animator.SetBool(animationTrigger.Bool, animationTrigger.SetBool);
        }
    }
Пример #3
0
    IEnumerator TriggerAnimationAfterDelay(PlayAnimationTrigger animationTrigger)
    {
        yield return(new WaitForSeconds(animationTrigger.Delay));

        TriggerAnimation(animationTrigger);
    }