public IAsyncResult BeginPlayerMoved(PlaverMovedMode mode, IPlaverMovedData data, AsyncCallback asyncCallback, object state) { return(_networkHandler.DoAsyncSending(typeof(BeginPlayerMoved), new BeginPlayerMovedParameters(mode, data, asyncCallback, state))); }
public PlayerMovedEvent(PlaverMovedMode mode, IPlaverMovedData data) { Mode = mode; Data = data; }
public IAsyncResult BeginPlayerMoved(PlaverMovedMode mode, IPlaverMovedData data, AsyncCallback asyncCallback, object state) { return _networkHandler.DoAsyncSending(typeof(BeginPlayerMoved), new BeginPlayerMovedParameters(mode, data, asyncCallback, state)); }