Пример #1
0
        public override string GetNextLine()
        {
            string line = null;

            switch (state)
            {
            case PlatypusState.IDLE:
                state = PlatypusState.DIALOG_1;
                line  = "Who dares enter the domain of the great EAGLE KING???";
                break;

            case PlatypusState.DIALOG_1:
                state = PlatypusState.DIALOG_2;
                line  = "...What's that, Small Fry? The Peaceful Whale King has sent you to form relations between our species?";
                break;

            case PlatypusState.DIALOG_2:
                state = PlatypusState.DIALOG_3;
                line  = "Wonderful! The Eagle King gladly accepts! And to celebrate this happy union, we shall have...";
                break;

            case PlatypusState.DIALOG_3:
                state = PlatypusState.CLOSE;
                line  = "A DANCE PARTY!";
                break;

            case PlatypusState.CLOSE:
                state = PlatypusState.DONE;
                line  = null;
                SceneManager.LoadScene("you_win");
                break;
            }

            return(line);
        }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     state = PlatypusState.IDLE;
 }