Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     platforms            = Instantiate(platformPoolPrefab).GetComponent <PlatformsPool>();
     movementInfo.level   = -1;
     movementInfo.lowestY = -5;
 }
Пример #2
0
 private void Awake()
 {
     _platformsPool = GetComponent <PlatformsPool>();
 }