public void Init() { m_Platform.PreInit(); // m_Platform.m_PhysBody.AddCollisionListener(OnPlatformCollision); m_Platform.AddBallTouchFloorListener(OnFloorTouch); CalcWorldBounds(); InitSurfaces(); }
public void Init() { m_Platform.PreInit(); // m_Platform.m_PhysBody.AddCollisionListener(OnPlatformCollision); m_Platform.AddBallTouchFloorListener(OnFloorTouch); CalcWorldBounds(); InitSurfaces(); }