Пример #1
0
 private void Awake()
 {
     bulletModifier = GetComponent <PlasmaBulletModifier>();
     PlasmaBulletModifier.radius     = radius;
     PlasmaBulletModifier.rateOfZaps = rateOfZaps;
     PlasmaBulletModifier.damage     = damage;
 }
Пример #2
0
    public void OnAttach(GameObject behaviour)
    {
        Debug.Log("Here BOOP");
        PlasmaBulletModifier mod = behaviour.AddComponent <PlasmaBulletModifier>();
        SphereCollider       col = mod.gameObject.AddComponent <SphereCollider>();

        col.isTrigger = true;
        col.radius    = radius;
    }