// Создание префаба сферы планетарной планеты public static GameObject CreatePlanetSphere(PlanetType APlanetType, PlanetMode aMode) { string LPrefabPath = "PL/Planet/"; int LSkinID; string LPrefabPlanetSphereType = APlanetType.ToString(); // Временное украшательство if (APlanetType == PlanetType.Earth && aMode == PlanetMode.Big) { LPrefabPlanetSphereType = "Big"; LSkinID = Random.Range(1, 4); } else if (APlanetType == PlanetType.Earth && aMode == PlanetMode.Normal) { LPrefabPlanetSphereType = "Small"; LSkinID = Random.Range(1, 4); } else if (APlanetType == PlanetType.Hydro) { LSkinID = Random.Range(1, 3); } else if (APlanetType == PlanetType.Sun) { LSkinID = 2; } else { LSkinID = 1; } string LPrefabPlanetSphere = LPrefabPlanetSphereType + "/pfPLPlanetSphere" + LPrefabPlanetSphereType + LSkinID.ToString(); return(Create(LPrefabPath + LPrefabPlanetSphere, Vector3.zero)); }
public bool Generate(ChunkGenerateInfo info, out IChunkObject generated) { generated = null; float noise = Seed.GetNoise(info.maxPos, perlinScale, originIndex); if (noise < minLimit) { return(false); } GameObject go = new GameObject(type.ToString()); go.transform.position = new Vector3(info.maxPos.x + (info.maxValue - 0.4f) * 10, info.maxPos.y + (info.maxValue - 0.4f) * 5, 0); if (type == PlanetType.PLANET) { generated = go.AddComponent <Planet>(); ((Planet)generated).GeneratePlanet(noise); } else if (type == PlanetType.SUN) { generated = go.AddComponent <Sun>(); go.transform.localScale *= 20 * (noise * noise + 0.5f); } else if (type == PlanetType.BLACKHOLE) { generated = go.AddComponent <BlackHole>(); go.transform.localScale *= 20 * (noise * noise + 0.5f); } return(true); }
public virtual void SaveToXML(XmlElement objOrbit) { var nfi = System.Globalization.NumberFormatInfo.InvariantInfo; var xePlanet = objOrbit.OwnerDocument.CreateElement("Planet"); objOrbit.AppendChild(xePlanet); Common.CreateTextNode(xePlanet, "Type", PlanetType.ToString()); Common.CreateTextNode(xePlanet, "Dense", Dense.ToString()); Common.CreateTextNode(xePlanet, "Mass", Mass.ToString()); Common.CreateTextNode(xePlanet, "Gravity", Grav.ToString()); Common.CreateTextNode(xePlanet, "Pressure", Pressure.ToString()); Common.CreateTextNode(xePlanet, "MaxPop", Maxpop.ToString()); Common.CreateTextNode(xePlanet, "OrbitRange", OrbitRange.ToString()); Common.CreateTextNode(xePlanet, "OrbitNumber", OrbitNumber.ToString()); Common.CreateTextNode(xePlanet, "Tilt", Tilt.ToString()); Common.CreateTextNode(xePlanet, "Ecc", Ecc.ToString()); Common.CreateTextNode(xePlanet, "Rotation", Rotation.ToString()); Common.CreateTextNode(xePlanet, "TidallyLocked", TidallyLocked.ToString()); Common.CreateTextNode(xePlanet, "Temp", Temp.ToString()); Common.CreateTextNode(xePlanet, "Diameter", Diameter.ToString()); Common.CreateTextNode(xePlanet, "NumSats", Satellites.Count.ToString()); Common.CreateTextNode(xePlanet, "Mainworld", MainWorld.ToString()); Common.CreateTextNode(xePlanet, "NormalUWP", Normal.DisplayString(PlanetType, Diameter)); Common.CreateTextNode(xePlanet, "CollapseUWP", Collapse.DisplayString(PlanetType, Diameter)); Common.CreateTextNode(xePlanet, "Life", Life.ToString()); Common.CreateTextNode(xePlanet, "LifeFactor", LifeFactor.ToString()); Common.CreateTextNode(xePlanet, "Name", Name); var xeChild = objOrbit.OwnerDocument.CreateElement("Temperature"); for (var i = 0; i < (Constants.NUM_HEX_ROWS * 2) - 1; i += 2) { var xeTemp = objOrbit.OwnerDocument.CreateElement("Row" + (i / 2 + 1).ToString()); Common.CreateTextNode(xeTemp, "Summer", Summer[i].ToString("N", nfi) + "/" + Summer[i + 1].ToString("N", nfi)); Common.CreateTextNode(xeTemp, "Fall", Fall[i].ToString("N", nfi) + "/" + Fall[i + 1].ToString("N", nfi)); Common.CreateTextNode(xeTemp, "Winter", Winter[i].ToString("N", nfi) + "/" + Winter[i + 1].ToString("N", nfi)); xeChild.AppendChild(xeTemp); } xePlanet.AppendChild(xeChild); if (Life) { xeChild = objOrbit.OwnerDocument.CreateElement("AnimalEncounters"); TableGenerator.WriteToXML(xeChild); xePlanet.AppendChild(xeChild); } Normal.SaveToXML(xePlanet); Collapse.SaveToXML(xePlanet); foreach (var satellite in Satellites) { satellite.SaveToXML(xePlanet); } }
private void ChangePanelInfo() { canvasName.text = planetName; canvasType.text = planetType.ToString(); canvasBlock.text = blockType.ToString(); canvasResource1.text = resources[0].ToString(); canvasResource2.text = resources[1].ToString(); canvasResource3.text = resources[2].ToString(); canvasResource4.text = resources[3].ToString(); }
/// <summary> /// Returns a string that is used for saving and loading /// x|y|z|type|visited /// </summary> /// <returns></returns> public string getSaveString() { StringBuilder result = new StringBuilder(); result.Append(galacticPosition.x); result.Append("|"); result.Append(galacticPosition.y); result.Append("|"); result.Append(galacticPosition.z); result.Append("|"); result.Append(type.ToString("d")); result.Append("|"); result.Append((isVisited ? "1" : "0")); result.Append("|"); result.Append((isLocked ? "1" : "0")); result.Append("|"); result.Append(seed); result.Append("|"); result.Append(name); return(result.ToString()); }
void OnMouseDown() { if (explored) { gameUI.targetStr = transform.FindChild("Canvas/Text").GetComponent <Text>().text + " — Explored"; gameUI.planetTypeStr = type.ToString() + " Type"; gameUI.fuelCompoundsStr = "Fuel Compounds\t\t\t" + fuelCompounds.ToString(); gameUI.structuralCompoundsStr = "Structural Compounds\t" + structuralCompounds.ToString(); gameUI.ordnanceCompoundsStr = "Ordnance Compounds\t" + ordnanceCompounds.ToString(); gameUI.edibleFoodStr = "Edible Food\t\t\t\t\t" + edibleFood.ToString(); } else { gameUI.targetStr = transform.FindChild("Canvas/Text").GetComponent <Text>().text; gameUI.planetTypeStr = "Unknown Planet Type"; gameUI.fuelCompoundsStr = "Unknown Resource 0"; gameUI.structuralCompoundsStr = "Unknown Resource 0"; gameUI.ordnanceCompoundsStr = "Unknown Resource 0"; gameUI.edibleFoodStr = "Unknown Resource 0"; } player.target = this.gameObject; }
private string GetPlanetName() { return(IsBonusPlanet ? BonusPlanet.ToString() : Planet.ToString()); }