public override void SelectPlanet(PlanetPreview planetPreview) { base.SelectPlanet(planetPreview); if (planetPreview.IsScanned) { this.Move(Core.GameState.ConsumptionRates.Movement, SceneNames.Planet); } else { planetPreview.Scan(OnScanCompleted); } }
public override void SelectPlanet(PlanetPreview planetPreview) { base.SelectPlanet(planetPreview); planetPreview.Scan(OnScanCompleted); }