Пример #1
0
    public override void OnInspectorGUI()
    {
        serializedObject.Update();

        bool haveParent = placer.transform.parent != null;

        EditorGUILayout.PropertyField(pathCreator, new GUIContent("Path"));
        if (pathCreator.objectReferenceValue == null)
        {
            if (haveParent)  // try to find PathCreator automatically
            {
                PathCreator pathCreatorObject = placer.GetComponentInParent <PathCreator>();
                pathCreator.objectReferenceValue = pathCreatorObject;
            }
        }

        if (pathCreator.objectReferenceValue == null)
        {
            return;
        }

        EditorGUILayout.PropertyField(ignoredAxis, new GUIContent("Ignore axis"));

        placeByTime = EditorGUILayout.Toggle("Place by time", placeByTime);
        if (placeByTime)
        {
            EditorGUI.indentLevel++;
            EditorGUILayout.Slider(time, 0f, 1f, new GUIContent("Time"));
            EditorGUI.indentLevel--;
        }

        placeByClosestPoint.boolValue = !placeByTime;

        EditorGUILayout.PropertyField(rotateTowards, new GUIContent("Rotate towards"));
        if (rotateTowards.enumValueIndex != (int)Follower.FollowerRotation.None)
        {
            EditorGUI.indentLevel++;
            EditorGUILayout.PropertyField(lookAtAxis, new GUIContent("Look axis"));
            if (rotateTowards.enumValueIndex == (int)Follower.FollowerRotation.Transform)
            {
                EditorGUILayout.PropertyField(lookAt, new GUIContent("Look at target"));
            }
            EditorGUI.indentLevel--;
        }

        serializedObject.ApplyModifiedProperties();

        if (GUILayout.Button("Place"))
        {
            foreach (GameObject item in Selection.gameObjects)
            {
                item.GetComponent <Placer>()?.placeToPath();
            }
        }

        if (GUILayout.Button("Rotate"))
        {
            foreach (GameObject item in Selection.gameObjects)
            {
                item.GetComponent <Placer>()?.rotateTransform();
            }
        }
    }