public virtual void ConfirmPlacement() { if (PlacementPanel != null) { PlacementPanel.Hide(); } if (OnConfirmPlacement != null) { OnConfirmPlacement(); } }
public virtual void Selected() { if (!_isSelected) { _isSelected = true; if (!_hasBeenPlaced && PlacementPanel != null) { PlacementPanel.Show(this); } if (OnSelected != null) { OnSelected(); } _collider.size += Vector3.up * 0.5f; } }