Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (PI.GetInput(0, PlInput.Key.KEY_SUBMIT) == 1)
     {
         Debug.Log("0 Submit");
     }
     if (PI.GetInput(1, PlInput.Key.KEY_SUBMIT) == 1)
     {
         Debug.Log("1 Submit");
     }
 }
Пример #2
0
    void DrawState(int controller)//コントローラ番号
    {
        GUILayout.Space(45);

        GUILayout.BeginVertical();

        // buttons
        GUILayout.Label("Player " + (controller + 1));
        GUILayout.Label("" + Input.GetInput(controller, PlInput.Key.KEY_SUBMIT));
        GUILayout.Label("" + Input.GetInput(controller, PlInput.Key.KEY_CANCEL));
        GUILayout.Label("" + Input.GetInput1(controller, 4));

        GUILayout.Label("");

        // Axes
        GUILayout.Label("" + Input.GetInput(controller, PlInput.Key.KEY_HORIZON));
        GUILayout.Label("" + Input.GetInput1(controller, 1));

        //GUILayout.EndArea();
        GUILayout.EndVertical();
    }