public PlayerVehicle(float x, float y, float screenWidth, PizarooView pizarooView) { X = x; Y = y; imgVehicle = pizarooView.imgBike; Width = imgVehicle.Width; Height = imgVehicle.Height; ScreenWidth = screenWidth; }
public AIVehicle(float x, float y, float screenWidth, PizarooView pizarooView, int vehicleNum) { X = x; Y = y; if (vehicleNum == 1) { imgVehicle = pizarooView.imgCar1; } else if (vehicleNum == 2) { imgVehicle = pizarooView.imgCar2; } else if (vehicleNum == 3) { imgVehicle = pizarooView.imgCar3; } Width = imgVehicle.Width; Height = imgVehicle.Height; ScreenWidth = screenWidth; }