public static WiiImage Create(EndianReader stream) { byte id = stream.ReadByte(); if (id != 1 && id != 2) { throw new FormatException(); // ID byte } WiiImage image = new WiiImage(); image.BitsPerPixel = stream.ReadByte(); // If this isn't 4... I think we're f****d. stream.Position += 5; // 5 bytes of who knows what image.Width = stream.ReadUInt16(); image.Height = stream.ReadUInt16(); stream.ReadByte(); // Dunno... stream.PadReadTo(0x20); image.Bitmap = PixelEncoding.GetEncoding <CMPR>().DecodeImage(stream.Base, image.Width, image.Height); return(image); }
public static NgcImage Create(EndianReader stream) { NgcImage image = new NgcImage(); image.BitsPerPixel = stream.ReadByte(); // If this isn't 4... I think we're f****d. stream.Position = 0x0A; image.Width = (int)Math.Pow(2, stream.ReadByte()); image.Height = (int)Math.Pow(2, stream.ReadByte()); stream.PadReadTo(0x20); Bitmap bitmap = PixelEncoding.GetEncoding <CMPR>().DecodeImage(stream.Base, (uint)image.Width, (uint)image.Height); image.Bitmap = new Bitmap(image.Width, image.Height); for (int x = 0; x < image.Width; x++) { for (int y = 0; y < image.Height; y++) { image.Bitmap.SetPixel(x, y, bitmap.GetPixel(x, image.Height - y - 1)); } } return(image); }
private static void OperationPng2Tex() { string filename = ConsolePath("Full path to tex or txm/txv or png file..?"); if (filename.IsEmpty()) { return; } if (Path.GetExtension(filename).ToLower() == ".txm" || Path.GetExtension(filename).ToLower() == ".txv") { filename = filename.Substring(0, filename.Length - 4); } else if (Path.GetExtension(filename).ToLower() != ".tex") { filename = Path.GetDirectoryName(filename); if (filename.EndsWith(".ext")) { filename = filename.Substring(0, filename.Length - 4); } } DelayedStreamCache streams = new DelayedStreamCache(); Txm tex = OpenTex(filename, streams); Stream txmstream; Stream txvstream; if (File.Exists(filename)) { txmstream = new TemporaryStream(); txvstream = new TemporaryStream(); } else { txmstream = new FileStream(filename + ".txm.new", FileMode.Create); txvstream = new FileStream(filename + ".txv.new", FileMode.Create); } streams.AddStream(txmstream); streams.AddStream(txvstream); string[] files = Directory.GetFiles(filename + ".ext"); files = files.OrderBy(f => f).ToArray(); // Want to make sure the .dat files come before the pngs (hacky, but meh). foreach (string file in files) { string name = Path.GetFileName(file); string basename = Path.GetFileNameWithoutExtension(name); string extension = Path.GetExtension(name); Txm.Image image = tex.Images.FirstOrDefault(i => i.Name == basename); if (image == null) { if (extension != ".dat" && extension != ".png") { continue; } image = new Txm.Image(); image.Name = basename; image.PrimaryEncoding = PixelEncoding.GetEncoding <CI8>(); image.SecondaryData = new MemoryStream(); image.Unknown1 = 1; image.Unknown2 = 2 << 4; image.Unknown3 = 1; tex.Images.Add(image); } Stream stream = new FileStream(file, FileMode.Open); if (extension == ".dat") { image.SecondaryData = new MemoryStream((int)stream.Length); Util.StreamCopy(image.SecondaryData, stream); } else if (extension == ".png") { Bitmap bitmap = new Bitmap(stream); stream.Close(); stream = new MemoryStream(); if (image.SecondaryData is Substream || image.SecondaryData == null) { image.SecondaryData = new MemoryStream(); } image.SecondaryData.Position = 0; try { image.PrimaryEncoding.EncodeImage(stream, bitmap, image.SecondaryData, image.Unknown2 >> 4); } catch (NotImplementedException ex) { if (image.PrimaryEncoding.ID == 0xAAE4) { image.PrimaryEncoding = new ARGB(); image.Unknown1 = 5; image.Unknown2 = 0xa5; image.Unknown3 = 4; } else { image.PrimaryEncoding = PixelEncoding.GetEncoding <CI8>(); image.Unknown1 = 1; image.Unknown2 = 2 << 4; image.Unknown3 = 1; } try { image.PrimaryEncoding.EncodeImage(stream, bitmap, image.SecondaryData, image.Unknown2 >> 4); } catch { throw ex; } } image.Width = (uint)bitmap.Width; image.Height = (uint)bitmap.Height; image.PrimaryData = stream; } streams.AddStream(stream); } tex.Save(txmstream, txvstream); if (File.Exists(filename)) { Stream texstream = new FileStream(filename + ".new", FileMode.Create); streams.AddStream(texstream); FPS4Base fps = new FPS4Base(); fps.DataOffset = 0x60; fps.BlockSize = 0x0C; fps.Files = 3; fps.Flags = FPS4Base.NodeFlags.SectionSize | FPS4Base.NodeFlags.Filesize | FPS4Base.NodeFlags.Offset; fps.Type = new byte[] { 0x74, 0x78, 0x6D, 0x76 }; // "txmv" fps.TypeOffset = 0x40; uint txmlen = (uint)Util.RoundUp(txmstream.Length, 0x20); uint txvlen = (uint)Util.RoundUp(txvstream.Length, 0x20); fps.Nodes.Add(new FPS4Base.Node(0x60, txmlen, (uint)txmstream.Length, "", 0, 0, txmstream)); fps.Nodes.Add(new FPS4Base.Node(0x60 + txmlen, txvlen, (uint)txvstream.Length, "", 0, 0, txvstream)); fps.Nodes.Add(new FPS4Base.Node(0x60 + txmlen + txvlen, 0, 0, "", 0, 0, null)); fps.Save(texstream); } streams.Dispose(); }
public Txm(Stream stream, Stream data) : this() { EndianReader reader = new EndianReader(stream, Endianness.BigEndian); if (reader.ReadUInt32() != Magic) { throw new FormatException(); } uint filesize = reader.ReadUInt32(); Unknown = reader.ReadUInt32(); uint files = reader.ReadUInt32(); ulong zero = reader.ReadUInt64(); if (zero != 0) { throw new FormatException(); } Dictionary <Image, long> nameoffsets = new Dictionary <Image, long>(); for (uint i = 0; i < files; i++) { Image image = new Image(); image.Width = reader.ReadUInt32(); image.Height = reader.ReadUInt32(); image.Unknown1 = reader.ReadUInt32(); image.Unknown2 = reader.ReadByte(); image.Unknown3 = reader.ReadByte(); ushort encoding = reader.ReadUInt16(); if (encoding == 0xAAE4) // PS3 ToGf { if (image.Unknown2 == 0x88 || image.Unknown2 == 0xa8) { image.PrimaryEncoding = new DXT5(); } else if (image.Unknown2 == 0xa5) { image.PrimaryEncoding = new ARGB(); } else if (image.Unknown2 == 0x85) { image.PrimaryEncoding = new TiledARGB(); } else if (image.Unknown2 == 0xa6 || image.Unknown2 == 0x86) { image.PrimaryEncoding = new DXT1(); } else { Console.WriteLine("WARNING: Unknown PS3 encoding 0x" + image.Unknown2.ToString("x")); image.PrimaryEncoding = new NullEncoding(); } } else { image.PrimaryEncoding = PixelEncoding.GetEncoding(encoding); } nameoffsets[image] = reader.Position + reader.ReadUInt32(); uint offset1 = reader.ReadUInt32(); uint offset2 = reader.ReadUInt32(); image.PrimaryData = new Substream(data, offset1, image.PrimaryLength); if (offset2 > 0) // Best hack I have for determining whether there's a secondary image or not { image.SecondaryData = new Substream(data, offset2, image.SecondaryLength); } Images.Add(image); } foreach (var offset in nameoffsets) { stream.Position = offset.Value; offset.Key.Name = stream.ReadCString(); } }