private void HandleDrones(PirateGame game) { // Go over all of my drones foreach (Drone drone in game.GetMyLivingDrones()) { #region Week 1 if (game.GetOpponentName() == "11999" || game.GetOpponentName() == "12000" || game.GetOpponentName() == "12001" || game.GetOpponentName() == "12002" || game.GetOpponentName() == "12003" || game.GetOpponentName() == "12004" || game.GetOpponentName() == "12005" || game.GetOpponentName() == "12006") { if (Week1.GoAsUnit(game) || done || game.GetMyCities()[0].Location.Col != game.GetAllIslands()[0].Location.Col) { // Get my first city Location destination = game.GetMyCities()[0].Location; // Bee if (game.GetMyCities()[0].Location.Col != game.GetAllIslands()[0].Location.Col && game.GetMyCities()[0].Location.Row == game.GetAllIslands()[0].Location.Row) { if (drone.Location.Row < game.GetRowCount() - 1 && drone.Location.Col == game.GetMyIslands()[0].Location.Col) { destination = new Location(game.GetRowCount() - 1, drone.Location.Col); } else if (drone.Location.Row != game.GetMyCities()[0].Location.Row) { destination = new Location(game.GetMyCities()[0].Location.Row, game.GetMyCities()[0].Location.Col - 4); } } else { destination = game.GetMyCities()[0].Location; } // Move Drone Mover.MoveAircraft(drone, destination, game); } } #endregion else if (game.GetOpponentName() == "12217") // Week 3 Bot 1 { Location destination = new Location(0, 0); if (drone.InitialLocation.Equals(game.GetAllIslands()[1].Location)) { destination = new Location(8, 20); } else { destination = game.GetMyCities().OrderBy(c => c.Distance(drone)).ToList()[0].Location; } Mover.MoveAircraft(drone, destination, game); } else if (game.GetOpponentName() == "12218") // Week 3 Bot 2 { if (game.GetMyLivingDrones().Count <= 20) { Mover.MoveAircraft(drone, new Location(game.GetMyCities()[0].Location.Row - 4, game.GetMyCities()[0].Location.Col), game); } else { Mover.MoveAircraft(drone, game.GetMyCities()[0], game); } } else if (game.GetOpponentName() == "12222") { Mover.MoveAircraft(drone, game.GetMyCities()[0], game); } else if (game.GetOpponentName() == "12224") { if (drone.InitialLocation.Equals(game.GetAllIslands()[1].Location)) { Mover.MoveAircraft(drone, game.GetMyCities()[0], game); } else { Mover.MoveAircraft(drone, game.GetNeutralCities()[0], game); } } else { Location destination = new Location(0, 0); if (game.GetNeutralCities().Count > 0) { destination = game.GetNeutralCities().OrderBy(c => c.Distance(drone)).ToList()[0].Location; } else { destination = game.GetMyCities().OrderBy(c => c.Distance(drone)).ToList()[0].Location; } // Move Drone Mover.MoveAircraft(drone, destination, game); } } }
private void HandlePirates(PirateGame game) { bool second_guard = false; bool decoyed = false; // Go over all of my pirates foreach (Pirate pirate in game.GetMyLivingPirates()) { #region First Week if (game.GetOpponentName() == "11999" || game.GetOpponentName() == "12000" || game.GetOpponentName() == "12001" || game.GetOpponentName() == "12002" || game.GetOpponentName() == "12003" || game.GetOpponentName() == "12004" || game.GetOpponentName() == "12005" || game.GetOpponentName() == "12006") { if (!Attacker.TryAttack(pirate, game)) { //bot 1: if (game.GetMyCities().Count == 0) { Mover.MoveAircraft(pirate, Week1.GetGuardDestination(pirate, game), game); } else { // if there's 5 islands OR my city and first island are on the same row and there is more than one island and not one city if (game.GetAllIslands().Count == 3 || game.GetMyCities()[0].Location.Row != game.GetAllIslands()[0].Location.Row && (game.GetMyCities().Count != 1 && game.GetAllIslands().Count != 1)) { // if there's 3 islands AND my city and enemy city is in the same row if (game.GetAllIslands().Count == 3 && game.GetMyCities()[0].Location.Row == game.GetEnemyCities()[0].Location.Row) { if (pirate.Id == 0) { Mover.MoveAircraft(pirate, Week1.GetGuardDestination(pirate, game), game); } else if (pirate.Id < 3) { int distance = 1000000; int id = 0; int counter = 0; foreach (Aircraft a in game.GetEnemyLivingAircrafts()) { if (a.Distance(pirate) < distance) { id = counter; distance = a.Distance(pirate); } counter++; } // sail to closest enemy aircraft Mover.MoveAircraft(pirate, game.GetEnemyLivingAircrafts()[id], game); } else if (pirate.Id == 3) { Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); } else { Mover.MoveAircraft(pirate, game.GetAllIslands()[1], game); } } else //Dolphin OR Nahshol { Mover.MoveAircraft(pirate, game.GetAllIslands()[2], game); } } else if (!Week1.GoAsUnit(game) && !done) { // Gal before move Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); } else if (game.GetMyCities().Count == 1 && game.GetAllIslands().Count == 1 && game.GetMyCities()[0].Location.Col == game.GetAllIslands()[0].Location.Col) { // Gal after move done = true; Mover.MoveAircraft(pirate, game.GetMyLivingDrones()[0], game); } else if (game.GetMyCities()[0].Location.Row == game.GetAllIslands()[0].Location.Row) { // Bee done = true; Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates()[0], game); } } } } #endregion #region Second Week else if (game.GetOpponentName() == "12109") // First Bot { if (pirate.Id == 0) // If You're The First Pirate { if (game.GetNotMyIslands().Count > 0) { if (game.GetNeutralCities().Count > 0 && game.GetAllIslands().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0].Owner != game.GetMyself()) // If There's a trading city and the island closest to it isn't ours { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0], game); // Go To Closest Island To The Trading City } else { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(c => c.Distance(pirate)).ToList()[0], game); // Go To Closest Island That isn't Yours } } else { Mover.MoveAircraft(pirate, game.GetMyIslands().OrderByDescending(c => c.Distance(pirate)).ToList()[0], game); // Go To Farthest Island That's Yours } } // If pirate didn't attack else if (!Attacker.TryAttack(pirate, game)) { foreach (City C in game.GetEnemyCities()) { if (pirate.Id == game.GetMyLivingPirates().OrderBy(c => c.Distance(C)).ToList()[0].Id) // If current pirate is the pirate that is closest to the current enemy city { Mover.MoveAircraft(pirate, Targets.GetTarget <Drone>(pirate, game, C, 10), game); // Guard In Range Of 10 } else if (game.GetNotMyIslands().Count > 0) // if there are islands that aren't ours { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(c => c.Distance(pirate)).ToList()[0], game); // Go To Closest Island That Isn't Yours } else { Mover.MoveAircraft(pirate, game.GetMyIslands().OrderByDescending(c => c.Distance(pirate)).ToList()[0], game); // Go To Farthest Island That's Yours } } } } else if (game.GetOpponentName() == "12116") // Last Bot { if (!Attacker.TryAttack(pirate, game)) // if pirate didn't attack { Mover.MoveAircraft(pirate, game.GetAllIslands().OrderBy(isle => isle.Distance(game.GetNeutralCities()[0])).ToList()[0], game); // go to the closest islnad to the trade city } } else if (game.GetOpponentName() == "12115") // Seventh Bot { if (!Attacker.TryAttack(pirate, game)) { //if pirate is the closest to the trade city(optimal guard), guard the trade city if (pirate == game.GetMyLivingPirates().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0]) { Mover.MoveAircraft(pirate, Targets.GetTarget <Drone>(pirate, game, game.GetNeutralCities().OrderBy(c => c.Distance(pirate)).ToList()[0], 15), game); // Guard In Range Of 15 } //find if one of the other enemy cities has drones in its range, go there too //if we don't own the closest island to trade city, go get 'em else if (game.GetAllIslands().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0].Owner != game.GetMyself()) { Mover.MoveAircraft(pirate, game.GetAllIslands().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0].Location, game); } //if trade city is under attack, go help. else if (game.GetEnemyLivingPirates().Exists(e => e.InRange(game.GetMyLivingPirates().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0], 7))) { try { if (pirate.Id < game.GetEnemyLivingPirates().Count(e => e.InRange(game.GetMyLivingPirates().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0], 7))) { Mover.MoveAircraft(pirate, Targets.GetTarget <Pirate>(pirate, game, game.GetNeutralCities().OrderBy(c => c.Distance(pirate)).ToList()[0], 10), game); } else { Mover.MoveAircraft(pirate, Targets.GetTarget <Pirate>(pirate, game, game.GetNotMyIslands().OrderBy(c => c.Distance(pirate)).ToList()[0], 15), game); } } catch { } } else if (!second_guard && game.GetEnemyLivingDrones().Exists(d => d.InRange(game.GetEnemyCities().OrderBy(c => c.Distance(pirate)).ToList()[0], 10))) { Mover.MoveAircraft(pirate, Targets.GetTarget <Drone>(pirate, game, game.GetEnemyCities().OrderBy(c => c.Distance(pirate)).ToList()[0], 10), game); second_guard = true; } //finally focus on capturing islands else { try { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(c => c.Distance(game.GetNeutralCities()[0])).ToList()[0].Location, game); } catch { } } } } else if (game.GetOpponentName() == "12110") // Second Bot { if (!Attacker.TryAttack(pirate, game)) // if pirate didn't attack { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0], game); // go to closest enemy pirate } } else if (game.GetOpponentName() == "12111") // Third Bot { if (!Attacker.TryAttack(pirate, game)) // if pirate didn't attack { if (game.GetEnemyLivingDrones().Count > 0) // if there's any enemy drones { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(p => p.Distance(game.GetEnemyLivingDrones()[0])).ToList()[0], game); // go to closest enemy drone } else { Mover.MoveAircraft(pirate, game.GetNeutralCities()[0], game); // go to trade city } } } else if (game.GetOpponentName() == "12113") // Fifth Bot { if (!Attacker.TryAttack(pirate, game)) // if pirate didn't attack { if (game.GetEnemyLivingDrones().Count > 0 && pirate.Id < 4) // if there are any enemy drones and the pirate id is less than 4 { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(game.GetNeutralCities()[0])).ToList()[0], game); // go to closest enemy drone to trade city } else if (game.GetNotMyIslands().Count > 0) // if there are any islands that aren't ours { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(p => p.Distance(pirate)).ToList()[0], game); // go to closest island that isn't yours } else { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0], game); // go to closest pirate } } } else if (game.GetOpponentName() == "12112") // Fourth Bot { if (!Attacker.TryAttack(pirate, game)) // if pirate didn't attack { if (game.GetMyScore() > game.GetEnemyScore() + 5) // if our score is 6 more than the enemy's score { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(c => c.Distance(pirate)).ToList()[0], game); // go to dclosest enemy pirate } else if (pirate.Id == 0) // if pirate id is 0 { if (game.GetEnemyLivingDrones().Count > 0) // if there are enemy drones { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(c => c.Distance(new Location(game.GetRowCount() / 2, game.GetColCount() / 2))).ToList()[0], game); // go to the closest enemy drone to the middle of the map } else { Mover.MoveAircraft(pirate, new Location(game.GetRowCount() / 2, game.GetColCount() / 2), game); // go to the middle of the map } } else if (game.GetNotMyIslands().Count > 1) // if there's 2 or more islands that aren't ours { Mover.MoveAircraft(pirate, game.GetNotMyIslands()[pirate.Id % 2], game); // go to island 0 or 1 according to pirate id } else { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates()[0], game); // go to first enemy pirate } } } else if (game.GetOpponentName() == "12114") // 100 years of loneliness { if (!Attacker.TryAttack(pirate, game)) { if (pirate.Id == 0 && game.GetEnemyLivingDrones().Count > 0) { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones()[0], game); } else { Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); // go to first island } } } #endregion #region Third Week else if (game.GetOpponentName() == "12217") //First Bot { // If pirate didn't attack move to the spot between the islands if (!Attacker.TryAttack(pirate, game, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0])) { Mover.MoveAircraft(pirate, new Location(14, 25), game); } } else if (game.GetOpponentName() == "12218") // Second Bot { // If pirate didn't attack go to the first island if (!Attacker.TryAttack(pirate, game)) { Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); } } else if (game.GetOpponentName() == "12219") // Third Bot { //If pirate id is either 0 or 7 if (pirate.Id == 0 || pirate.Id == 7) { // If pirate doesn't have a paintball get closest paintball if (!pirate.HasPaintball) { Mover.MoveAircraft(pirate, game.GetAllPaintballs().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } // Else if there's any enemy drones else if (game.GetEnemyLivingDrones().Count > 0) { // If pirate has an enemy drone in range attack it. If not, go to closest drone if (!pirate.InAttackRange(game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0])) { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0], game); } else { game.Attack(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0]); } } // Else go to closest island that isn't ours else { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } } // Else if pirate didn't attack else if (!Attacker.TryAttack(pirate, game)) { // If pirate isn't one of the last 3 pirates move to Second island if (pirate.Id < game.GetAllMyPirates().Count - 2) { Mover.MoveAircraft(pirate, game.GetAllIslands()[2], game); } // Else if second island is ours target closest pirate to current pirate in a range of 30 else if (game.GetAllIslands()[2].Owner == game.GetMyself()) { Mover.MoveAircraft(pirate, Targets.GetTarget <Pirate>(pirate, game, 24), game); } // Else go to second island else { Mover.MoveAircraft(pirate, game.GetAllIslands()[2], game); } } } else if (game.GetOpponentName() == "12220") // Fourth Bot { // If pirate didn't attack if (!Attacker.TryAttack(pirate, game)) { // If pirate id is 0, go to (4,3). If not go staright untill you reach column 3 if (pirate.Id == 0) { Mover.MoveAircraft(pirate, new Location(4, 3), game); } else { Mover.MoveAircraft(pirate, new Location(pirate.Location.Row, 3), game); } } } else if (game.GetOpponentName() == "12221") { // If pirate id is 0 if (pirate.Id == 0) { // If pirate doesn't have a paintball get closest paintball if (!pirate.HasPaintball) { Mover.MoveAircraft(pirate, game.GetAllPaintballs().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } // Else if there's any enemy drones else if (game.GetEnemyLivingDrones().Count > 0) { // If pirate has an enemy drone in range attack it. If not, go to closest drone if (!pirate.InAttackRange(game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0])) { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0], game); } else { game.Attack(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0]); } } // Else go to closest island that isn't ours else { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } } // Else if pirate didn't attack go to the first island else if (!Attacker.TryAttack(pirate, game)) { Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); } } else if (game.GetOpponentName() == "12222") { // If pirate didn't attack if (!Attacker.TryAttack(pirate, game)) { if (game.GetNotMyIslands().Count > 0) { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(i => i.Distance(pirate)).ToList()[0], game); } else { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } } } else if (game.GetOpponentName() == "12223") { if (game.GetNotMyIslands().Count > 0) { Mover.MoveAircraft(pirate, game.GetNotMyIslands().OrderBy(i => i.Distance(pirate)).ToList()[0], game); } else if (pirate.Id < game.GetAllMyPirates().Count / 2) { // If pirate doesn't have a paintball get closest paintball if (!pirate.HasPaintball) { Mover.MoveAircraft(pirate, game.GetAllPaintballs().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } // Else if there's any enemy drones else if (game.GetEnemyLivingDrones().Count > 0) { // If pirate has an enemy drone in range attack it. If not, go to closest drone if (!pirate.InAttackRange(game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0])) { Mover.MoveAircraft(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0], game); } else { game.Attack(pirate, game.GetEnemyLivingDrones().OrderBy(d => d.Distance(pirate)).ToList()[0]); } } // Else go to closest island that isn't ours else if (!Attacker.TryAttack(pirate, game)) { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } } else if (!Attacker.TryAttack(pirate, game)) { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(pirate)).ToList()[0], game); } } else if (false && game.GetOpponentName() == "12224") { if (!Attacker.TryAttack(pirate, game)) { if (pirate.Id < 4) { Mover.MoveAircraft(pirate, game.GetAllIslands()[3], game); } else { if (game.GetAllIslands()[1].Owner != game.GetMyself()) { Mover.MoveAircraft(pirate, game.GetAllIslands()[1], game); } else if (game.GetAllIslands()[0].Owner != game.GetMyself()) { Mover.MoveAircraft(pirate, game.GetAllIslands()[0], game); } else if (game.GetAllIslands()[2].Owner != game.GetMyself()) { Mover.MoveAircraft(pirate, game.GetAllIslands()[2], game); } else { Mover.MoveAircraft(pirate, game.GetMyCities()[0], game); } } } } #endregion else // Tournament Bot { if (!decoyed && game.GetMyself().TurnsToDecoyReload == 0) { game.Decoy(pirate); decoyed = true; } else if (!Attacker.TryAttack(pirate, game)) { int count = 0; if (game.GetEnemyLivingPirates().OrderBy(p => p.Distance(game.GetAllIslands()[3])).ToList()[0].InRange(pirate, 5)) { Mover.MoveAircraft(pirate, game.GetEnemyLivingPirates().OrderBy(p => p.Distance(game.GetAllIslands()[3])).ToList()[0], game); } else { Mover.MoveAircraft(pirate, game.GetAllIslands()[3], game); } } } } }