Пример #1
0
        public Pipe(float top, float left, PipeColor color)
            : this()
        {
            Top = top;
            Left = left;

            Color = color;

            Width = imgU.Width;
            Blocks = 1;
        }
Пример #2
0
    // Start is called before the first frame update
    protected override void Start()
    {
        base.Start();
        input      = GetComponent <SphereMovement>();
        renderer   = GetComponent <Renderer>();
        audio      = GetComponent <AudioSource>();
        rb         = GetComponent <Rigidbody>();
        pc         = GameObject.Find("PipeSystem").GetComponent <PipeColor>();
        playedOnce = true;

        renderer.material.color = pc._scoreColor;
        input.enabled           = false;
        rb.Sleep();
    }