private void hideMonstersButtons() { Pipe7.Hide(); Pipe8.Hide(); Pipe9.Hide(); ghostButton.Hide(); demonButton.Hide(); alienButton.Hide(); monstersAvailableButton.BackColor = Color.Transparent; }
private void monstersAvailableButton_Click(object sender, EventArgs e) { if (setDifficultyButtonWasClicked) { setDifficultyButtonWasClicked = false; this.hideDifficultyButtons(); } monstersAvailableButton.BackColor = Color.Maroon; Pipe7.Parent = pictureBox1; Pipe7.BackColor = Color.Transparent; Pipe8.Parent = pictureBox1; Pipe8.BackColor = Color.Transparent; Pipe9.Parent = pictureBox1; Pipe9.BackColor = Color.Transparent; ghostButton.Parent = pictureBox1; ghostButton.BackColor = Color.Transparent; demonButton.Parent = pictureBox1; demonButton.BackColor = Color.Transparent; alienButton.Parent = pictureBox1; alienButton.BackColor = Color.Transparent; Pipe7.Show(); Pipe8.Show(); Pipe9.Show(); ghostButton.Show(); demonButton.Show(); alienButton.Show(); monstersAvailableButtonWasClicked = true; }