private void hideDifficultyButtons() { Pipe4.Hide(); Pipe5.Hide(); Pipe6.Hide(); easyButton.Hide(); normalButton.Hide(); impossibleButton.Hide(); setDifficultyButton.BackColor = Color.Transparent; }
private void setDifficultyButton_Click(object sender, EventArgs e) { if (monstersAvailableButtonWasClicked) { monstersAvailableButtonWasClicked = false; this.hideMonstersButtons(); } setDifficultyButton.BackColor = Color.Maroon; Pipe4.Parent = pictureBox1; Pipe4.BackColor = Color.Transparent; Pipe5.Parent = pictureBox1; Pipe5.BackColor = Color.Transparent; Pipe6.Parent = pictureBox1; Pipe6.BackColor = Color.Transparent; easyButton.Parent = pictureBox1; easyButton.BackColor = Color.Transparent; normalButton.Parent = pictureBox1; normalButton.BackColor = Color.Transparent; impossibleButton.Parent = pictureBox1; impossibleButton.BackColor = Color.Transparent; Pipe4.Show(); Pipe5.Show(); Pipe6.Show(); easyButton.Show(); normalButton.Show(); impossibleButton.Show(); setDifficultyButtonWasClicked = true; }