/// <summary> /// Creates a new game /// </summary> public static void CreateNewGame(Game game) { IPingPongRepository<Game> _repo = new PingPongRepository<Game>(); _repo.Create(game); }
/// <summary> /// Creates a new Player /// </summary> public static void CreateNewPlayer(Player player) { IPingPongRepository<Player> _repo = new PingPongRepository<Player>(); _repo.Create(player); }