void LateUpdate() { _input.Begin(); _clickGesture.Update(); _dragGesture.Update(); _pinchGesture.Update(); _input.End(); }
public void Update() { mInput.Update(); if (null != mClickGesture) { mClickGesture.Update(); } if (null != mDragGesture) { mDragGesture.Update(); } if (null != mPinchGesture) { mPinchGesture.Update(); } }
public void VerifyPinch(System.Action <string> Debug) { if (_currentPinch != null && !_currentPinch.IsValid) { Debug("Old Pinch was Invalid"); _currentPinch = null; } if (_currentDrags.Count == 2) { Debug("2 drags " + Time.unscaledTime); var values = _currentDrags.Values.GetEnumerator(); values.MoveNext(); var first = values.Current; values.MoveNext(); var second = values.Current; if (_currentPinch != null && !_currentPinch.Has(first, second)) { Debug("Old Pinch was Invalid(2)"); _currentPinch.TryDestroy(); _currentPinch = null; } if (_currentPinch == null) { Debug("Create new Pinch " + (first != null) + " " + (second != null)); _currentPinch = new PinchGesture(first, second); Trigger(_pinchListeners, _currentPinch); } else { _currentPinch.Update(); } } else if (_currentPinch != null) { Debug("Old Pinch was Invalid(3)"); _currentPinch.TryDestroy(); _currentPinch = null; } }