public bool setOutputPin(int srcPin, Node src, uint pinID) { if (srcPin >= outputPins.Count) { Debug.LogError("Invalid pinID."); return(false); } outputPins[srcPin] = new PinExecutable(src, pinID); return(true); }
public bool setOutputPin(int srcPin, uint nodeID, uint pinID) { outputPins[srcPin] = new PinExecutable(nodeID, pinID); return(true); }
protected void addOutputPin(PinExecutable p) { outputPins.Add(p); //setOutputPin(null,(uint)outputPins.Count-1); }