public void InitPin(int pinIndex, PinConfig config, float height, Vector3 localPos) { LocalDefaultPos = localPos; ResetPosition(); _xCoord = localPos.x; PinIndex = pinIndex; _moveDown.SetSpeed(config.SlipSpeed); for (int i = 0; i < _upperColliderObj.Count; i++) { _upperColliderObj[i].SetActive(config.HasResetHead); } _pitchScale = config.PitchScale; _mass = config.Mass; for (int i = 0; i < _collider.Count; i++) { _collider[i].sharedMaterial = config.PhysicsMat; } _spriteRenderer.sprite = config.PinSprite; _spriteRenderer.color = config.PinColor; Vector2 anchorPos = transform.position; anchorPos.y += height; _springJoint.connectedAnchor = anchorPos; }
public ActuatorPins(IEnumerable <int> pinNumbers, PinConfig pconfig, OnOffActuator actuator) { foreach (var p in pinNumbers) { apins[p] = new ActuatorPin(pconfig, actuator); } }
public ActuatorPins(IEnumerable<int> pinNumbers, PinConfig pconfig, OnOffActuator actuator) { foreach (var p in pinNumbers) { apins[p] = new ActuatorPin(pconfig, actuator); } }
/// <summary> /// Create a configuration /// </summary> /// <returns></returns> public PinConfig CreateConfig() { var config = new PinConfig(Pin); config.Address = (int)tbAddr.Value; config.Mode = modeControl.Mode; return config; }
public PinDialog(PinConfig action) { DataContext = new PinDialogVM(); pinActionConfig = action; InitializeComponent(); PrimerNumPinTextBox.Focus(); }
/// <summary> /// Default ctor /// </summary> internal LocoIOPort(int portNr, PinConfig config) { PortNr = portNr; var mode = config.Mode; Configuration = (mode != null) ? mode.Name : "?"; Address = (mode != null) ? config.Address : 0; }
/// <summary> /// Create a configuration /// </summary> /// <returns></returns> public PinConfig CreateConfig() { var config = new PinConfig(Pin); config.Address = (int)tbAddr.Value; config.Mode = modeControl.Mode; return(config); }
private bool ReadDataBlock(PinConfig config) { object pData = new int(); _proSim.ReadFlagValue(config.ByteAddress, config.PinAddress, PointDataTypeConstants.S7_Bit, ref pData); return((int)pData == 1); }
private bool ReadOutputPin(PinConfig config) { var pData = new Object(); _proSim.ReadOutputPoint(config.ByteAddress, config.PinAddress, PointDataTypeConstants.S7_Bit, ref pData); return((bool)pData); }
/// <summary> /// Initializes the gpio driver. /// </summary> /// <param name="pins">The available pins on the device.</param> /// <param name="scheme">The numbering scheme to use.</param> /// <returns>The driver.</returns> internal GpioControllerDriver(InternalLogger logger, PinsWrapper pins, GpioDriver driverName, PinConfig pinConfig, NumberingScheme scheme) { Logger = logger ?? throw new ArgumentNullException(nameof(logger)); Pins = pins; NumberingScheme = scheme; DriverName = driverName; PinConfig = pinConfig; IsDriverInitialized = true; }
/// <summary> /// Create a configuration from the settings found in this control. /// </summary> public PinConfigList CreateConfig() { var list = new PinConfig[16]; for (int i = 0; i < 16; i++) { list[i] = pinControls[i].CreateConfig(); } return(new PinConfigList(list)); }
/// <summary> /// Connect this control to the given config. /// </summary> public void LoadFrom(PinConfig config) { try { initialized = false; tbAddr.Value = config.Address; modeControl.Mode = config.Mode; } finally { initialized = true; UpdateUI(); } }
public void Run() { var pins = new int[] { 2, 3, 4 }; var pinConfig = new PinConfig(PinTypeEnum.PWM); var actuatorPins = new ActuatorPins(pins, pinConfig, 50); // create a sender to send pin info messageSender = new OnOffActuatorPinSender(a, actuatorPins); var code = messageSender.Code; // upload the code u.UploadCode(a, code); a.OnConnected += a_OnConnected; a.OnDisconnected += a_OnDisconnected; a.OpenConnection(); }
void Watch() { while (true) { try { var time = Driver.Time(PinConfig.Pin, PinConfig.Reversed, TimeSpan.FromSeconds(60), TimeSpan.FromMilliseconds(100)); if (time > 0) { if (PinConfig.StatusChangedAction != null) { PinConfig.StatusChangedAction(this.State); } } } catch (TimeoutException) { } } }
public void LoadStack(StackData stack, PinConfig config, List <Color> colors) { for (int j = 0; j < config.tiles.Count; j++) { var tileInfo = config.tiles[j]; { GameObject tile = pooledGameObjects[0]; pooledGameObjects.RemoveAt(0); var stackTile = tile.GetComponent <StackTile>(); stackTile.SetData(stack); stackTile.colorCode = tileInfo.colorIndex; stackTile.index = tileInfo.size; stackTile.SetMesh(stack.meshes[tileInfo.size - 1].mesh); stackTile.SetMaterials(stack.materials.ToArray()); stackTile.SetMaterialColor(colors[tileInfo.colorIndex]); StackPin stackPin = stackPins[config.pinIndex]; stackTile.pinIndex = stackPin.pinIndex; stackPin.PushTile(stackTile.gameObject); } } }
public SystemDeviceDriver(InternalLogger logger, PinsWrapper pins, PinConfig pinConfig, NumberingScheme scheme) : base(logger, pins, Enums.GpioDriver.SystemDevicesDriver, pinConfig, scheme) { }
private void WriteInputPin(PinConfig config, bool value) { _proSim.WriteInputPoint(config.ByteAddress, config.PinAddress, value); }
public ActuatorPins(IEnumerable <int> pins, PinConfig pin, int onLengthMs) : this(pins, pin, new OnOffActuator(onLengthMs)) { }
internal WiringPiDriver(InternalLogger logger, PinsWrapper pins, PinConfig pinConfig, NumberingScheme scheme) : base(logger, pins, GpioDriver.WiringPiDriver, pinConfig, scheme) { CommandLine = new OSCommandLineInterfacer(OSPlatform.Linux, false, false, false); }
/// <summary> /// Use this mode to create a configuration using the /// given addresses for the given connector. /// </summary> public ConnectorConfig CreateConfig(Connector connector, AddressList addresses, int subMode) { var pinConfigs = new PinConfig[PinCount]; var pinOffset = GetPinOffset(subMode); for (int i = 0; i < PinCount; i++) { var pin = i + 1 + pinOffset; if (connector == Connector.Second) pin += 8; pinConfigs[i] = new PinConfig(pin); } var result = new ConnectorConfig(pinConfigs); Configure(result, addresses, subMode); return result; }
public ActuatorPin(PinConfig pin, OnOffActuator actuator) : this(pin) { this.Actuator = actuator; }
public ActuatorPins(IEnumerable<int> pins, PinConfig pin, int onLengthMs) : this(pins, pin, new OnOffActuator(onLengthMs)) { }
internal RaspberryIODriver(InternalLogger logger, PinsWrapper pins, PinConfig pinConfig, NumberingScheme scheme) : base(logger, pins, GpioDriver.RaspberryIODriver, pinConfig, scheme) { }
/// <summary> /// Create a configuration from the settings found in this control. /// </summary> public PinConfigList CreateConfig() { var list = new PinConfig[16]; for (int i = 0; i < 16; i++) { list[i] = pinControls[i].CreateConfig(); } return new PinConfigList(list); }
public ActuatorPin(PinConfig pin) { this.Pin = pin; }
public PinValidationService(PinConfig config) { _config = config; }
private T HandleIncoming <T>(byte[] data) { switch (data[2]) { case (127): byte pin = data[3]; break; case (100): SupportedPins = new byte[data.Length - 3]; int ii = 3; List <byte> supTempt = new List <byte>(); while (ii < 64) { byte sp = data[ii]; if (sp == 0) { break; } supTempt.Add(sp); ii++; } return((T)((object)supTempt.ToArray())); case (134): var pc = new PinConfig(); pc.Pin = data[3]; pc.LedCount = data[4]; pc.DeviceClass = data[5]; for (int i = 6; i < 6 + 16; i++) { byte t = data[i]; if (t == 13 || t == 0) { break; } else { pc.Name = pc.Name + (char)t; } } return((T)((object)pc)); case (2): string r = ""; for (int i = 0; i < 16; i++) { byte t = data[i + 3]; if (t == 13 || t == 0) { break; } else { r = r + (char)t; } } //Debug.WriteLine("----------------------------------------------"); //Debug.WriteLine(r); //Debug.WriteLine("----------------------------------------------"); if (!r.StartsWith("MLG4")) { return(default); } return((T)((object)r.Substring(4).Trim()));