Пример #1
0
    private void Update()
    {
        if (isDestroyed)
        {
            return;
        }

        if (Input.GetKeyDown(KeyCode.K) && Pilot.IsPlayer)
        {
            ApplyDamage(new DamageEventParams()
            {
                Damage = Specs.HullStrength, DamagedBy = null
            });
        }

        if (Pilot.IsPlayer)
        {
            Pilot.CapturePlayerInput();
        }
        else
        {
            Pilot.RunAI();
        }

        if (turrets.Count > 0)
        {
            foreach (var turret in turrets)
            {
                turret.Update();
            }
        }
    }