Пример #1
0
        public Pile GetDiscardPile(string identifier)
        {
            var discardPile = Piles.SingleOrDefault(p => p.Type == PileType.Discard && p.Identifier == identifier);

            if (discardPile == null)
            {
                throw new DomainException(DomainErrorCode.InconsistentData, $"No discard pile for game {Id}");
            }

            return(discardPile);
        }
Пример #2
0
        public Pile GetDeckPile()
        {
            var deckPile = Piles.SingleOrDefault(p => p.Type == PileType.Deck);

            if (deckPile == null)
            {
                throw new DomainException(DomainErrorCode.InconsistentData, "No deck pile found");
            }

            return(deckPile);
        }
Пример #3
0
        public Pile GetPlayerPile(Player player, string identifierSuffix)
        {
            var identifier = GetPlayerIdentifier(player, identifierSuffix);

            var playerPile = Piles.SingleOrDefault(p => p.Type == PileType.PlayerHand && p.Identifier == identifier);

            if (playerPile == null)
            {
                throw new DomainException(DomainErrorCode.InconsistentData, $"No player pile for game {Id} and player {player.Id}");
            }

            return(playerPile);
        }