public PigmentsOfTokunoMajor(PigmentsType type) : base(0xEFF) { m_Type = type; Hue = GetHue(type); m_UsesRemaining = 50; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Type = (PigmentsType)reader.ReadInt(); m_UsesRemaining = reader.ReadInt(); }
public PigmentsOfTokunoMajor(PigmentsType type, int uses) : base(0xEFF) { m_Type = type; Hue = GetHue(type); m_UsesRemaining = uses; Weight = 1.0; }
public PigmentsOfTokunoMajor( PigmentsType type, int uses ) : base(0xEFF) { m_Type = type; Hue = GetHue( type ); m_UsesRemaining = uses; Weight = 1.0; }
public int GetHue(PigmentsType type) { int hue = 0; switch (type) { case PigmentsType.ParagonGold: hue = 0x501; break; case PigmentsType.VioletCouragePurple: hue = 0x486; break; case PigmentsType.InvulnerabilityBlue: hue = 0x4F2; break; case PigmentsType.LunaWhite: hue = 0x47E; break; case PigmentsType.DryadGreen: hue = 0x48F; break; case PigmentsType.ShadowDancerBlack: hue = 0x455; break; case PigmentsType.BerserkerRed: hue = 0x21; break; case PigmentsType.NoxGreen: hue = 0x58C; break; case PigmentsType.RumRed: hue = 0x66C; break; case PigmentsType.FireOrange: hue = 0x54F; break; } return(hue); }
public int GetHue(PigmentsType type) { int hue = 0; switch (type) { /* Greater, Neon */ case PigmentsType.ParagonGold: hue = 0x501; break; case PigmentsType.VioletCouragePurple: hue = 0x486; break; case PigmentsType.InvulnerabilityBlue: hue = 0x4F2; break; case PigmentsType.LunaWhite: hue = 0x47E; break; case PigmentsType.DryadGreen: hue = 0x48F; break; case PigmentsType.ShadowDancerBlack: hue = 0x455; break; case PigmentsType.BerserkerRed: hue = 0x21; break; case PigmentsType.NoxGreen: hue = 0x58C; break; case PigmentsType.RumRed: hue = 0x66C; break; case PigmentsType.FireOrange: hue = 0x54F; break; /* Greater, Metal */ case PigmentsType.FadedCoal: hue = 0x96A; break; case PigmentsType.Coal: hue = 0x96B; break; case PigmentsType.FadedGold: hue = 0x972; break; case PigmentsType.StormBronze: hue = 0x977; break; case PigmentsType.Rose: hue = 0x97C; break; case PigmentsType.MidnightCoal: hue = 0x96C; break; case PigmentsType.FadedBronze: hue = 0x975; break; case PigmentsType.FadedRose: hue = 0x97B; break; case PigmentsType.DeepRose: hue = 0x97E; break; /* Lesser, Coloured */ case PigmentsType.FreshPlum: hue = 325; break; case PigmentsType.Silver: hue = 1001; break; case PigmentsType.DeepBrown: hue = 1008; break; case PigmentsType.BurntBrown: hue = 1050; break; case PigmentsType.LightGreen: hue = 456; break; case PigmentsType.FreshRose: hue = 1209; break; case PigmentsType.PaleBlue: hue = 591; break; case PigmentsType.NobleGold: hue = 551; break; case PigmentsType.PaleOrange: hue = 46; break; case PigmentsType.ChaosBlue: hue = 5; break; } return(hue); }
public int GetHue( PigmentsType type ) { int hue = 0; switch ( type ) { /* Greater, Neon */ case PigmentsType.ParagonGold: hue = 0x501; break; case PigmentsType.VioletCouragePurple: hue = 0x486; break; case PigmentsType.InvulnerabilityBlue: hue = 0x4F2; break; case PigmentsType.LunaWhite: hue = 0x47E; break; case PigmentsType.DryadGreen: hue = 0x48F; break; case PigmentsType.ShadowDancerBlack: hue = 0x455; break; case PigmentsType.BerserkerRed: hue = 0x21; break; case PigmentsType.NoxGreen: hue = 0x58C; break; case PigmentsType.RumRed: hue = 0x66C; break; case PigmentsType.FireOrange: hue = 0x54F; break; /* Greater, Metal */ case PigmentsType.FadedCoal: hue = 0x96A; break; case PigmentsType.Coal: hue = 0x96B; break; case PigmentsType.FadedGold: hue = 0x972; break; case PigmentsType.StormBronze: hue = 0x977; break; case PigmentsType.Rose: hue = 0x97C; break; case PigmentsType.MidnightCoal: hue = 0x96C; break; case PigmentsType.FadedBronze: hue = 0x975; break; case PigmentsType.FadedRose: hue = 0x97B; break; case PigmentsType.DeepRose: hue = 0x97E; break; /* Lesser, Coloured */ case PigmentsType.FreshPlum: hue = 325; break; case PigmentsType.Silver: hue = 1001; break; case PigmentsType.DeepBrown: hue = 1008; break; case PigmentsType.BurntBrown: hue = 1050; break; case PigmentsType.LightGreen: hue = 456; break; case PigmentsType.FreshRose: hue = 1209; break; case PigmentsType.PaleBlue: hue = 591; break; case PigmentsType.NobleGold: hue = 551; break; case PigmentsType.PaleOrange: hue = 46; break; case PigmentsType.ChaosBlue: hue = 5; break; } return hue; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */ reader.ReadInt(); m_Type = (PigmentsType) reader.ReadInt(); m_UsesRemaining = reader.ReadInt(); }