Пример #1
0
 public virtual void StartGenerationResources(LocationLevelSettings currentSettings,
                                              GameObject goldPrefab, GameObject crystallPrefab, Transform goldParentObject, Transform crystallParentObject)
 {
     CurrentSettings = currentSettings;
     DefinitionNumberOfResources(currentSettings);
     PickableResourcesGenerator.LaunchToInstantatingResources(crystallPrefab, DefinitionPositionsOfResources(NumberOfCrystalls), crystallParentObject);
     PickableResourcesGenerator.LaunchToInstantatingResources(goldPrefab, DefinitionPositionsOfResources(NumberOfGold), goldParentObject);
 }
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance == this)
     {
         Destroy(gameObject);
     }
 }