void Start() { //coroutine for character coroutine = WaitAndStart(0.5f); StartCoroutine(coroutine); Transform soldier = transform.Find("soldier"); GameObject drg = GameObject.Find("Main Camera"); dragBuilding = (PickObjects)drg.GetComponent(typeof(PickObjects)); }
// Use this for initialization void Start() { Jogador = GameObject.FindGameObjectWithTag("Player"); o_camera = Jogador.transform.Find("Main Camera").gameObject; ScriptMovimento = Jogador.GetComponent <Movimento>(); Pegador = Jogador.transform.Find("Main Camera").transform.Find("PickUpArea").GetComponent <PickObjects>(); controlador = Jogador.GetComponent <CharacterController>(); GravidadePadrao = ScriptMovimento.gravidadePadrao; }
void Start() { imagem_brinquedo = GameObject.Find("BrinquedoPego").GetComponent <Image>(); imagem_brinquedo.gameObject.SetActive(false); controle = Resources.Load <Sprite>("controle"); bolinhaazul = Resources.Load <Sprite>("bolinhaazul"); bolinhavermelha = Resources.Load <Sprite>("bolinhavermelha"); aviao = Resources.Load <Sprite>("aviao"); pickobjects = GameObject.Find("PickUpArea").GetComponent <PickObjects>(); }
void atualizarDados() { scritMovimento = GameObject.FindGameObjectWithTag("Player").GetComponent <Movimento>(); controlador = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterController>(); // pegador = AreaPickUp.GetComponent<PickObjects>(); pegador = GameObject.FindWithTag("AreaPickUp").GetComponent <PickObjects>(); if (pegador == null) { print(GameObject.FindGameObjectWithTag("AreaPickUp").name); } }
void Start() { cam_tr = Camera.main.transform; cont = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterController>(); pegador = GameObject.FindWithTag("AreaPickUp").GetComponent <PickObjects>(); if (pegador == null) { print("Player não encontrado"); } }
void Start() { pegador = GameObject.FindWithTag("AreaPickUp").GetComponent <PickObjects>(); if (pegador == null) { print("Player não encontrado"); } movimentoPlayer = Player.GetComponent <Movimento>(); movimentoRobo = BrinquedoRobo.GetComponent <Movimento>(); movimentoCameraPlayer = BrinquedoRobo.GetComponentInChildren <Camera>().gameObject.GetComponent <CameraScript>(); movimentoCameraRobo = Player.GetComponentInChildren <Camera>().gameObject.GetComponent <CameraScript>(); emissor = GameObject.FindGameObjectWithTag("DialogueManager").GetComponent <AudioManager>(); }
void Start() { Button quit_button = GameObject.Find("Quit Button").GetComponent <Button>(); camerascript = GameObject.Find("Player").transform.Find("Main Camera").GetComponent <CameraScript>(); /* if(GameObject.Find("BrinquedoRobo") != null) * { * camerascript_clone = GameObject.Find("BrinquedoRobo").transform.Find("CameraRobo").GetComponent<CameraScript>(); * } * else * { * camerascript_clone = null; * }*/ pickobjects = GameObject.FindWithTag("AreaPickUp").GetComponent <PickObjects>(); pausemenu = GameObject.Find("Pause Menu"); quit_button.onClick.AddListener(QuitGame); pausemenu.SetActive(false); }
void Start() { controller = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterController>(); pc = AreaPickUp.GetComponent <PickObjects>(); mira.SetActive(false); }