Пример #1
0
    void Start()
    {
        Debug.Assert(LstMaps != null);
        Debug.Assert(LstModes != null);
        Debug.Assert(LstEras != null);
        Debug.Assert(LstRotation != null);
        Debug.Assert(BtnAdd != null);
        Debug.Assert(BtnRemove != null);
        Debug.Assert(BtnRemoveAll != null);
        Debug.Assert(BtnStart != null);
        Debug.Assert(BtnQuit != null);

        LstMaps.OnSelect += OnMapSelectionChanged;

        BtnAdd.onClick.AddListener(AddMap);
        BtnRemove.onClick.AddListener(RemoveSelectionFromRotation);
        BtnRemoveAll.onClick.AddListener(ClearRotation);
        BtnStart.onClick.AddListener(StartRotation);
        BtnQuit.onClick.AddListener(Quit);

        bool bForMP = false;

        RT.CallLuaFunction("missionlist_ExpandMaplist", 0, bForMP);
        PhxLuaRuntime.Table spMissions = RT.GetTable("missionselect_listbox_contents");

        foreach (KeyValuePair <object, object> entry in spMissions)
        {
            PhxLuaRuntime.Table map = entry.Value as PhxLuaRuntime.Table;
            string mapluafile       = map.Get <string>("mapluafile");
            bool   bIsModLevel      = map.Get <bool>("isModLevel");
            string mapName          = ENV.GetLocalizedMapName(mapluafile);

            LstMaps.AddItem(mapName, bIsModLevel);
            MapLuaFiles.Add(mapluafile);
        }
    }
Пример #2
0
    void OnMapSelectionChanged(int newIdx)
    {
        string mapluafile = MapLuaFiles[newIdx];

        LstModes.Clear();
        LstEras.Clear();
        ModeSubs.Clear();
        EraSubs.Clear();

        object[]            res   = RT.CallLuaFunction("missionlist_ExpandModelist", 1, mapluafile);
        PhxLuaRuntime.Table modes = res[0] as PhxLuaRuntime.Table;
        foreach (KeyValuePair <object, object> entry in modes)
        {
            PhxLuaRuntime.Table mode = entry.Value as PhxLuaRuntime.Table;
            string modeNamePath      = mode.Get <string>("showstr");
            if (mode.Get("bIsWildcard") == null)
            {
                PhxListBoxItem item = LstModes.AddItem(ENV.GetLocalized(modeNamePath));
                Texture2D      icon = TextureLoader.Instance.ImportUITexture(mode.Get <string>("icon"));
                item.SetIcon(icon);

                string key = mode.Get <string>("key");
                item.SetChecked(LastCheckedModes.Contains(key));
                item.OnCheckChanged += (bool check) =>
                {
                    if (check)
                    {
                        LastCheckedModes.Add(key);
                    }
                    else
                    {
                        LastCheckedModes.Remove(key);
                    }
                };

                ModeSubs.Add(new SubIcon {
                    Sub = mode.Get <string>("subst"), Icon = icon
                });
            }
        }

        res = RT.CallLuaFunction("missionlist_ExpandEralist", 1, mapluafile);
        PhxLuaRuntime.Table eras = res[0] as PhxLuaRuntime.Table;
        foreach (KeyValuePair <object, object> entry in eras)
        {
            PhxLuaRuntime.Table era = entry.Value as PhxLuaRuntime.Table;
            string eraNamePath      = era.Get <string>("showstr");
            if (era.Get("bIsWildcard") == null)
            {
                PhxListBoxItem item = LstEras.AddItem(ENV.GetLocalized(eraNamePath));
                Texture2D      icon = TextureLoader.Instance.ImportUITexture(era.Get <string>("icon2"));
                item.SetIcon(icon);

                string key = era.Get <string>("key");
                item.SetChecked(LastCheckedEras.Contains(key));
                item.OnCheckChanged += (bool check) =>
                {
                    if (check)
                    {
                        LastCheckedEras.Add(key);
                    }
                    else
                    {
                        LastCheckedEras.Remove(key);
                    }
                };

                EraSubs.Add(new SubIcon {
                    Sub = era.Get <string>("subst"), Icon = icon
                });
            }
        }
    }