Пример #1
0
    public void ReactTo(BaseLevel.Event gameEvent)
    {
        switch (gameEvent)
        {
        case BaseLevel.Event.Greetings:
        case BaseLevel.Event.DodgedBoulder:
        case BaseLevel.Event.DodgedWorm:
        case BaseLevel.Event.DodgedGlove:
        case BaseLevel.Event.Punched:
            this.Say(Phrases.Random(gameEvent.ToString("G")));
            break;

        case BaseLevel.Event.Started:
            this.ForceInterrupt(Phrases.Random(gameEvent.ToString("G")));
            break;

        case BaseLevel.Event.Fell:
        case BaseLevel.Event.Eaten:
        case BaseLevel.Event.Smashed:
        case BaseLevel.Event.Win:
            this.ForceInterrupt(Phrases.Random(gameEvent.ToString("G")));
            this.CanFeelBlank = false;
            break;
        }
    }
Пример #2
0
    private void FillBlank()
    {
        if (!this.CanFeelBlank)
        {
            return;
        }

        this.Say(Phrases.Random(Phrases.FillBlank));
    }