Пример #1
0
 // Use this for initialization
 void Start()
 {
     mPlayer                 = GameObject.FindGameObjectWithTag("Player");
     mCircleCollider         = this.GetComponent <CircleCollider2D>();
     mCircleCollider.radius  = waveInitialRadius;
     waveCastTimer           = 0.0f;
     mWaveEffectController   = this.GetComponent <PhotonWaveEffectsController>();
     mCircleCollider.enabled = false;
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     mEffectController = GameObject.FindGameObjectWithTag("waveCollider").GetComponent <PhotonWaveEffectsController>();
 }