void Awake() { m_PhotonView = GetComponent <PhotonView>(); m_StreamQueue = new PhotonStreamQueue(120); m_Animator = GetComponent <Animator>(); }
/// <summary> /// Initializes the default values. /// </summary> protected override void Awake() { base.Awake(); m_PhotonView = GetComponent <PhotonView>(); m_StreamQueue = new PhotonStreamQueue(120); }
private void Awake() { this.m_PhotonView = this.GetComponent <PhotonView>(); this.m_StreamQueue = new PhotonStreamQueue(120); this.m_Animator = this.GetComponent <Animator>(); }
void Awake() { m_PhotonView = GetComponent<PhotonView>(); m_StreamQueue = new PhotonStreamQueue( 120 ); m_Animator = GetComponent<Animator>(); }
private void Awake() { this.m_PhotonView = this.GetComponent<PhotonView>(); this.m_StreamQueue = new PhotonStreamQueue(120); this.m_Animator = this.GetComponent<Animator>(); }