public static RemoveAllInstantiatedObjects ( ) : void | ||
Результат | void |
public void StartGame() { Debug.Log("StartGame"); if (PhotonNetwork.isMasterClient) { PhotonNetwork.RemoveAllInstantiatedObjects(); } ResetGameTime = float.MaxValue; GameStarted = true; foreach (Transform a in Fx) { Destroy(a.gameObject); } if (pv.team != Team.Spectators) { Debug.Log("Creating Self " + pv.team); InstanciateShared(NetworkPlayerID, PlayerPrefab); } _ObsCamera.audio.PlayOneShot(go.Random()); if (PhotonNetwork.isMasterClient) { foreach (var a in playerViews) { if (a.Value != null && a.Value.bot) { InstanciateShared(a.Key, GetPrefab(a.Value.plType)); } } } }