/// <summary> /// Sets the opening source from a specified PGN file. /// </summary> /// <param name="pgnFileName"></param> private void LoadOpeningsPGN(string pgnFileName) { openings = new List <PGNGame>(); pgnFileName = GetFullFilename(pgnFileName); PgnStreamReader pgnReader = new PgnStreamReader(); foreach (GameInfo game in pgnReader.Read(pgnFileName)) { openings.Add(new PGNGame(game)); } }
public void BeforeFirstTest() { _requestParser = new SearchRequestParser(); _gameReader = new PgnStreamReader(); }
public void BeforeFirstTest() { _reader = new PgnStreamReader(); }